Can you respond to Sona's end of turn effect, and does moving, killing, or bouncing her stop the effect?
Answered under Unleashed Rules FAQ and Clarifications
Yes. The controller may place Sona, Harmonious's end‑of‑turn triggered ability on the chain if she is at a battlefield when the Condition is checked; once it is on the chain, players can respond to it. Moving/killing/bouncing Sona, Harmonious before the Condition is checked (i.e., before the trigger is placed) can prevent the ability from being placed. Moving/killing/bouncing her after the triggered ability has been placed on the chain does not automatically stop the ability from resolving unless the ability specifically requires Sona to be present or to be a target, or unless the ability contains costs that must be paid during finalization.
At the end of the turn the condition (“if I'm at a battlefield”) is checked and, if true, the controller may place the triggered ability on the chain . Once the triggered ability is on the chain players may respond to it like any other chain item . If Sona, Harmonious is moved/killed/bounced before that condition is checked, the ability simply won't be placed on the chain . If she is moved/killed/bounced after the ability has been placed on the chain, that does not by itself cancel the ability; it will still resolve unless the ability's effect targets or otherwise depends on Sona (or includes a cost tied to her that must be paid during finalization) .
Citing
- 01At the Ending Step the game checks the trigger Condition ("if I'm at a battlefield"). If Sona, Harmonious is not at a battlefield at that instant, the ability is not placed on the chain .
- 02If the Condition is true, the controller may choose to place the Triggered Ability on the chain. That choice creates a pending chain item and it is queued for finalization .