If my opponent plays Brynhir Thundersong off of my Promising Future, what happens to the c | Runesight
Jul 15, 2026
If my opponent plays Brynhir Thundersong off of my Promising Future, what happens to the card I chose to play? Can I still play it even though Brynhir's effect prevents playing cards?
Answered under Unleashed Rules FAQ and Clarifications
If your opponent plays as part of the sequence created by your , ’s “When you play me, opponents can’t play cards this turn” will stop you from playing your chosen card when next instructs you to. The play attempt is prevented and the chosen card is not played.
Final Ruling
You cannot play your chosen card. As resolves it has the next player (your opponent) play their chosen card first. When they play , its play-triggered ability will trigger and, when that trigger resolves, create a continuous effect that prevents you from playing cards that turn. When then attempts to have you play your chosen card, you are prohibited from doing so, so that play does nothing and the card remains unplayed (resolution continues) .
Citing
01You cast and, as it resolves, each player looks at the top 5 and chooses one, then the rest are recycled; then instructs players, starting with the next player, to play those chosen cards .
02The opponent is first and attempts to play their chosen card. They play as part of ’s resolution; this is a Play performed as a Limited Action per the spell’s instruction and is processed like a normal Play .
03When is played and completes resolution, its "When you play me" ability triggers because abilities that trigger on playing cards trigger when the card's play has completed .
04That triggered ability resolves and creates the effect “opponents can’t play cards this turn,” which now prevents you from playing cards for the rest of the turn .
05 then proceeds to the next player (you) and attempts to have you play your chosen card. Because a game effect now forbids you from playing cards, you are not able to perform the Play action; under the instruction this is equivalent to there being no eligible card to play, so nothing happens and resolution continues .
06Your chosen card remains unplayed (left where it currently is) and finishes resolving.
If is countered before it resolves (for example, while it is on the chain), then it was not played and its "When you play me" ability will not trigger; in that case it will not block your play .
If was already in play earlier that turn (not played as part of ), its continuous restriction would already be active and would prevent all subsequent plays, including those requested by .
If some other effect grants you permission to play cards that specifically overrides "can't play cards" (not present in the given context), that could allow the play to proceed; the ruling above assumes no such overriding permission exists.
If ’s implementation in a specific templating moves or auto-plays the chosen card in a way that makes it not subject to being 'played' (no such text is present here), then Brynhir’s restriction might not apply. The ruling assumes the card must be played by the player when instructed.
Assumptions
’s wording means each chosen card is to be played by its owner as part of the spell’s resolution in sequence (the chosen cards are available to be played when instructs each player to play them).
A game effect that states a player "can't play cards" prevents both discretionary Play actions and Plays that are caused by other effects (i.e., Plays attempted as Limited Actions during a spell's resolution). If this is not the intended templating, the most defensible interpretation is that it prevents the Play game action entirely.
does not itself move the chosen card into a separate zone that would make it immune to Brynhir’s restriction; the chosen card is still subject to normal play legality at the moment instructs its owner to play it.
Walkthrough: You cast . As it resolves each player looks at the top five of their Main Deck, chooses one, and recycles the rest; then instructs, "Starting with the next player, each player plays those cards, ignoring Energy costs." That instruction causes a series of Play actions to occur as part of the spell's resolution—these are Plays treated as Limited Actions . The opponent goes first and plays their chosen card, which in this scenario is . When finishes being played its "When you play me" ability triggers, because abilities that trigger on playing cards trigger when the act of playing the card has been completed by the resolution of the card . When that trigger resolves it creates a game effect that states "opponents can’t play cards this turn." That continuous effect now makes you unable to perform Play actions for the rest of the turn. then proceeds to instruct you to play your chosen card, but you are prohibited from doing so. Under the rule governing Plays caused by a resolving effect, if there are no eligible cards to Play when instructed to do so, nothing happens and resolution continues . Since the play is prevented, ’s instruction has no effect for you and your chosen card remains unplayed. Notes on precision: The rules and the FAQ clarify that "play" can mean multiple technical things, but abilities that trigger "when you play me" trigger when the card's play completes (resolution/finalization), which is sufficient for to produce its effect in time to stop the subsequent forced play from . If had been countered so it never completed being played, its trigger wouldn't occur and you would be able to play your chosen card normally .